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Research
    1. Multimodal XR Micro-Interactions While Walking

Multimodal Interaction
       1. Mondrian’s Symphony:The Harmony of Color, Sound, and Touch
       2. Deep Sea Explorer: A multimodal video game Ubicomp/ISWC 2026*

UX DESIGN
  1. Careshare Kitchenette
  2. M-POS
  3. HuaWei Energy-Efficient Metrics Modal *
  4. Spotify-Re:tasted Daylist
  5. E-Together(Grand Prize)
  6. Fluffy’s Revenge: 2D pixel roguelike game


installation
  1. Photoplantmorph
  2. Language Box


About

Info



I am a HCI researcher and interaction designer with a strong focus on interaction design, UX design, HCI, vR/AR, multimodal XR interaction, media tech and ICT4S.

My expertise lies in research-driven prototyping, user study design, empirical evaluation, and the development of precise and refined interactive systems. I am particularly interested in bridging technical implementation and human-centered research, transforming experimental findings into actionable design insights, product improvements, and context-sensitive interaction solutions.


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2. M-POS


Aiming at the scenario of picking and cashiering in complex retail systems such as large-scale superstores: we found that the existing system has the problems of low operational efficiency and high cost, etc. 
In this system, POS is not only a simple payment tool, but also a data manager connected to various departments and personnel in the superstores.
So we designed a scalable micro-POS based on the concept of the existing POS, and through the method of  Hall's three-dimensional model of system engineering, we carried out problem analysis, goal decomposition and the construction of evaluation...


team project 2023.05-2023.06

Role: Designer, researcher




basic information





design target




5w1H Analysis






Conceptual model of the system
- initial options



Comprehensive comparison and evaluation




final programme details